Advanced Character Animation - Skully
Today I have been working on my character Skully for my uni course and what can I say... all the modelling is done but the rigging is a pain in the rear end.
Im not really sure what I am doing wrong as I am following tutorials really carefully and nothing seems to be going right... going to have another go and if this does not work I may have to ask for help at uni... what is it with maya and nothing working like it should do lol :D

Nice character, reminds me of Grim Fandango I suppose rigging would be easier if your character was at a T pose...
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